Author Topic: Remapping  (Read 20851 times)

Offline The Doc

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Re: Remapping
« Reply #20 on: 20 November 2011, 23:02 »
take a copy of what you have before you write over it.   

That's a gem right there, always store the original file from your car so you can go back to the starting point if you cock it all up  :wink:

Best of luck and as stated you have Nicks number to sort it all out if it goes sideways.....

Offline danny_p

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Re: Remapping
« Reply #21 on: 21 November 2011, 00:11 »
IMO the best way to learn about mapping is to go and get a cheep mappable ecu like a megasquirt    and wire it up to some old donk of an engine and piss about with it an  8 valve mk3 golf is sutable,   rattel it to hell and back a few times  it'll learn you a lot.    then look at OEM ecu's at least that way you'll start with an idea of what you want to change and just have to work out how to do it.   
all the VW's have gone bar 1.

jamie16v

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Re: Remapping
« Reply #22 on: 21 November 2011, 08:27 »
exactly, which is why i wouldnt want to touch it yet!  :embarassed:

jamie16v

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Re: Remapping
« Reply #23 on: 21 November 2011, 09:13 »
IMO the best way to learn about mapping is to go and get a cheep mappable ecu like a megasquirt    and wire it up to some old donk of an engine and piss about with it an  8 valve mk3 golf is sutable,   rattel it to hell and back a few times  it'll learn you a lot.    then look at OEM ecu's at least that way you'll start with an idea of what you want to change and just have to work out how to do it.   
ive built a megasquirt before and done tonns of reading of how it all works.. the megasquirt was years ago and the car i fitted it to was an unfinished project. i got the ecu built from scatch and got it reading all the sensors and it would read crank speed ect..
was a very interesting project, cant remembr why i got rid of it now...  :tongue: it was an old citroen going to run throttle bodies from a gsxr600..

im not really interested in aftermarket management, it would mean chopping my ecu and all the  :shocked: i do have a simulator software to play with i had with a book and is a sim of the emerald stuff... will have to dig it out.. :smiley:

Offline RTechUK

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Re: Remapping
« Reply #24 on: 21 November 2011, 09:43 »
The VCDS/FDTI is only to read and right the ecu, the next thing is to get get the map in to a format which has map axis, then understand which each map mean, why is that map there and how does changning that map effect all the other 5000maps,  then once you understand the map you need a theory to change it to produce power, checksum the map load the map and log,log log.

Nick



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jamie16v

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Re: Remapping
« Reply #25 on: 21 November 2011, 15:12 »
The VCDS/FDTI is only to read and right the ecu, the next thing is to get get the map in to a format which has map axis, then understand which each map mean, why is that map there and how does changning that map effect all the other 5000maps,  then once you understand the map you need a theory to change it to produce power, checksum the map load the map and log,log log.

Nick
i kind of understand, probably not as simple as using an aftermarket ecu as these have their own sofware where you can just click on a table and up it will appear, then do your alterations and then write.
i suppose with OEM stuff on the golf, it would be a case of reading it, then copying the file to an editing programm then back to the read/write program to flash it back to the eprom? just looking on the net for decent programs and hardware to do it with.. i have found a forum that seems o.k... as i said, though, i wouldnt dive straight into it, i only have one engine, one ecu and an empty pocket. when i had the megasquirt, building it, installing it and getting the firmware onto it was the easy part, obviosly the mapping went straight over my head, the more i read, the more it kind of confused me.. though i probably now have a basic enough understannding to get an engine to start, idle, free rev..  there were so many different settings to take into account..

a very interesting topic, and certainly not for the faint hearted!

jamie16v

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Re: Remapping
« Reply #26 on: 21 November 2011, 16:33 »
hexadecimal... f`ing great!

Offline The Doc

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Re: Remapping
« Reply #27 on: 21 November 2011, 18:00 »
hexadecimal... f`ing great!

Hex is super simple but you'll be there for a while, you need a map editor like this: http://www.tactrix.com/index.php?option=com_content&view=category&layout=blog&id=36&Itemid=58



jamie16v

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Re: Remapping
« Reply #28 on: 21 November 2011, 19:11 »
cheers guy`s you`ve been more than helpful (in someone elses thread) sorry for hijacking..lol
i have found loads of info so far and i think i know what to get... gonna go with an mpps to start with..
Hex is super simple but you'll be there for a while, you need a map editor like this: http://www.tactrix.com/index.php?option=com_content&view=category&layout=blog&id=36&Itemid=58
[/quote]nice software, cheers for that.

« Last Edit: 21 November 2011, 20:46 by jamie16v »

Offline Chris.

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Re: Remapping
« Reply #29 on: 21 November 2011, 19:26 »
WinOLS.

As nick said above...its knowing what adjustments you make in one area and how it effects the other areas

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