Author Topic: Call of Duty - Black Ops  (Read 54526 times)

Offline Dan34

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Re: Call of Duty - Black Ops
« Reply #170 on: 16 November 2010, 20:33 »

Offline Dolly

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Re: Call of Duty - Black Ops
« Reply #171 on: 16 November 2010, 20:50 »
Definatly harder online. Smgs rule. Only 16 kill streak so far, a few pockets of awesomeness though 50-5 kill to death lol. Noobs mwahahaha  :evil:

Offline thatwillis

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Re: Call of Duty - Black Ops
« Reply #172 on: 16 November 2010, 22:56 »
Just got it  :grin: I just started the campaign on normal just to get to grips.... it appears i can't die.... :tongue: It is a bit silly. But loads of fun  :grin:

Offline daniel-1986

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Re: Call of Duty - Black Ops
« Reply #173 on: 16 November 2010, 23:01 »
Just got it  :grin: I just started the campaign on normal just to get to grips.... it appears i can't die.... :tongue: It is a bit silly. But loads of fun  :grin:

play on veteran, see how long u or ur controller lasts lol

Offline thatwillis

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Re: Call of Duty - Black Ops
« Reply #174 on: 16 November 2010, 23:19 »
Just got it  :grin: I just started the campaign on normal just to get to grips.... it appears i can't die.... :tongue: It is a bit silly. But loads of fun  :grin:

play on veteran, see how long u or ur controller lasts lol

Nah I love a bit of easy bloodshed  :grin:

Offline AlanD

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Re: Call of Duty - Black Ops
« Reply #175 on: 18 November 2010, 17:28 »
Just completed the single player. Got to say I enjoyed that more the MW2 in terms of single player mode.

Still undecided about on-line play. I downloaded an update just now, anyone know what thats all about? Couldn't find much on Google. Fingers crossed they have fixed the party issue and I can now actually play with my mates.

Offline Steve_PD

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Re: Call of Duty - Black Ops
« Reply #176 on: 18 November 2010, 18:30 »


didnt look hard enough Mr D :tongue:

Quote
Hey 360 gamers,

We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.

LIVE FIXES
11/5
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)

11/9
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu

11/10
- Users’ rank and stats can get wiped under very specific conditions

11/11
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly

11/12
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option

11/16
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions
· Array: Added collision to prevent players from partially clipping into a tree
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location

11/17 (full title update)
· Improved matchmaking to find matches significantly faster
· Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
· Improved host selection to ensure that the best host is always selected in the pre-game lobby
· Improved party system to ensure that parties don’t get broken apart
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
· Server-side and game-side changes to decrease the amount of failed Film uploads
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
· Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire
· Additional fine-tuning of audio levels for bomb plants/defuses
· Additional online security enhancements

IN PROGRESS
· Prevention of Valkyrie rocket exploding upon release under rare conditions
· Prevention of Gunship failing to give player full control under rare conditions
· Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances


Took me and 8 others 45 mins to get in a game last night :sad: hopefully this sorts it out
I often wonder why people never expect sarcastic comments from me - they're the only reason I speak...

Offline dan_apps

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Re: Call of Duty - Black Ops
« Reply #177 on: 18 November 2010, 19:50 »
schweeeeeeeeeeeeet! :afro:

havent completed single player yet though, too busy on multiplayer! i like goooood game :smiley:

Offline AlanD

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Re: Call of Duty - Black Ops
« Reply #178 on: 18 November 2010, 19:55 »
Yeah, me and Mr.Apps just didt some wager matches which are a right laugh and we got straight in with no problems. Dan even won a few :shocked:

Offline dan_apps

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Re: Call of Duty - Black Ops
« Reply #179 on: 20 November 2010, 11:47 »
Yeah, me and Mr.Apps just didt some wager matches which are a right laugh and we got straight in with no problems. Dan even won a few :shocked:

:rolleyes: :grin: cheeky coont wager matches are the way forward i own on them, but not multiplayer it has to be said, gone are the days of 30 kills+ with multiple killstreaks  :embarassed: