Author Topic: ko3s boost figure  (Read 3312 times)

Offline Chris.

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Re: ko3s boost figure
« Reply #20 on: 09 August 2012, 22:05 »
Sounds like your methods dont seem to mix well with the 20vt lump.

Get back to basics, get everything running right, then sort your map out.  Stop messing round with N75 valves that make no difference and get a KNOWN WORKING one from the dealers or TPS.  Set your actuator up correctly with 3 turn preload and get somewhere reliable to map it with the forge actuator with uprated spring.  Anywhere that says they cant do it, walk away from. 

What mods you have already?  What engine code is it?

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Offline shaft69

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Re: ko3s boost figure
« Reply #21 on: 09 August 2012, 22:43 »
Just me I mess to much;) but seriously getting the v-tune file loaded next week then take it in work next Sat set all up. Then that's itno more messing. Mine AUM engine, buhave spoke to bill badger5 says 12psi at 6500+rpm  about right. Got BAM engine at work with some H rods and new rings for pistons want build that for next year with gt 28 or30 for  car.
MK4 1.8t bored/stroked 2.0lt AEG crank, 83mm supertech pistons, intergrated rods, ACL race brgs, Flowed large port head, Supertech valves, All ARP bolts, GTX2871r turbo, Tial wastegate, 3" pipewerx dp, REVO stage 3 tune, Direct port water meth, MORE TO COME!!! Ready to go racing
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Offline Chris.

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Re: ko3s boost figure
« Reply #22 on: 09 August 2012, 23:04 »
Guess you are just using generic maps on a heavily modded engine....You really need a custom map from someone who knows what they doing.

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248bhp  278lbft R - Tech Powered 1.8T!!  - Gone but NOT forgotton